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Messages - Dream Trance

#331
Season 1 / Re: Official Kaos league Season 1
November 07, 2014, 04:41 PM
Another update (8.11 - 3:30 PM GMT)

UPDATED POST, SEE CHANGES

Hurz unfortunately continues with his losing streak and we have also first 3-2 scores, as things turned around for tita who managed to return from 0-2 down and win whole match after Kayz failed his crucial game-winning Bazooka in Round 3.

Also we had a very hard almost 2,5 h battle with tita, hard pigeon rebelled against him in the very end and I also was so lucky with surviving risky banana.


Results structure so far:

16x 3-0 result
2x 3-1 result
2x 3-2 result
4 interrupted games awaiting completion

Game 17 [hollow 3-0 Hurz].zip

hollow vs Hurz         3-0 (8:-3) (21-0)
--------------

5 kills combo (5 points)
under 15 minutes win (3 points)
5+4+4 survivor worms (13 points)

Game 18 [tita 3-2 Kayz].zip

tita vs Kayz         3-2 (4:1) (15-11)
------------

tita

2x under 15 minutes win (3+3=6 points)
1+2+6 survivors (9 points)

Kayz

under 15 minutes win (3 points)
5+3 survivors (8 points)

Game 19 [tita 3-0 Hurz].zip

tita - Hurz         3-0 (8:-3) (17-0)
-----------

under 15 minutes win (3 points)
2+6+6 survivors (14 points)

Game 20 [tita 2-3 DreamTrance].zip

DreamTrance 3-2 tita      3-2 (4:1) (7-3)
--------------------

DreamTrance

4+2+1 survivors (7 points)

tita

1+2 survivors (3 points)

This is by far the most tense game of this league, there are some dynamic action moments, but mostly careful darksiding, a good one to watch, I guess if those 4 napalm strikes would kill me in last turn instead of pigeon try.

STANDINGS after 20 games

Standings after 20 games.jpg

---

Performance points structure so far
---------------------------------------------

DreamTrance (163 points in 11 games)

87 points (survivor worms)
40 points (quick wins - 5x under 10 minutes, 5x under 15 minutes)
28 points (multikill combos - 7x4 kills)
8 points (4x 100 crates collected in one round)

Kayz (95 points in 5 games)

64 points (survivor worms)
15 points (5x under 15 minutes win)
9 points (multikill combos - 1x5 kills 1x4 kills)
3 points (bonus equivalent for potentially lost points while having a significant lead in a crashed round)
2 points (100 crates collected in one round)
2 points (2x crate-empty map after turn)

Alien (71 points in 3 games)

36 points (survivor worms)
17 points (multikill combos - 1x5 kills 3x4 kills)
13 points (quick wins - 2x under 10 minutes, 1x under 15 minutes)
5 points (bonus equivalent for potentially lost points while having a significant lead in a crashed round)

tita (38 points in 4 games)

29 points (survivor worms)
9 points (quick wins - 3x under 15 minutes win)

Berria (29 points in 5 games)

15 points (survivor worms)
9 points (quick wins - 3x under 15 minutes)
3 points (fair-play points for post-crash resume score decision)
2 points (100 crates collected in one round)

hollow (23 points in 3 games)

15 points (survivor worms)
5 points (multikill combos - 1x5 kills)
3 points (quick wins - 1x under 15 minutes)

---

Multikill combo ranking
----------------------------

14 combos performed

3x 5 kill combos
11x 4 kill combos

Alien (4 multikill combos in 3 games)

5 kill combos (1)
4 kill combos (3)

Kayz (2 multikill combos in 5 games)

5 kill combos (1)
4 kill combos (1)

hollow (1 multikill combo in 3 games)

5 kill combos (1)

DreamTrance (7 multikill combos in 11 games)

4 kill combos (7)

Crashed games situation
--------------------------------

Alien 1-0 tita (crashed due to Alien's drop in advanced stage of Round 2)

suggested decision: will be started from 0-0 (or, if tita agrees, from 1-0 for Alien with 3 fair-play performance points received by tita)

tita 1-0 Berria (abandoned after Round 1 by tita)

suggested decision: Berria can decide on resuming with 1-0 lead by tita without fair-play bonus points in this case as it was time-limited risky choice of starting this game or 0-0 if tita agrees.

Alien 1-0 hollow (crashed due to my network drop - worst scenario)

suggested decision: awarding leading player with 3 balancing performance points to cover lost points or resuming from 1-0 for Alien if both players agree, this specific situation is up to mutual agreement by both players though.

Alien 1-1 DreamTrance (undeterminable 1v1 game drop without spectator)

suggested decision: due to being it left undetermined who caused the crash I take responsibility and can grant 11 balancing performance points to Alien that can cover his performance lead (was 13-5) and potential lead in round 3 and starting game from 0-0.

---

I'm trying to do all the best that I can to provide fair-play conduct, but please understand that not always it's possible due to network drop specifics, so each case may slightly differ, but I'm trying to unify this so all get fair outcome and equal chances.

Game list updated
-----------------------

Alien vs Berria
Alien 3:0 DreamTrance
Alien vs hollow
Alien 3:0 Hurz
Alien vs Impossible
Alien vs Kayz
Alien vs LeTotalKiller
Alien 3:0 phillie
Alien vs tita
Berria vs Alien
Berria 0:3 DreamTrance
Berria 3:1 hollow
Berria vs Hurz
Berria vs Impossible
Berria vs Kayz
Berria 3:0 LeTotalKiller
Berria vs phillie
Berria vs tita
DreamTrance vs Alien
DreamTrance 3:0 Berria
DreamTrance 3:0 hollow
DreamTrance 3:0 Hurz
DreamTrance vs Impossible
DreamTrance 0:3 Kayz
DreamTrance 3:0 LeTotalKiller
DreamTrance 3:0 phillie
DreamTrance 3:1 tita
hollow vs Alien
hollow vs Berria
hollow vs DreamTrance
hollow 3:0 Hurz
hollow vs Impossible
hollow vs Kayz
hollow vs LeTotalKiller
hollow vs phillie
hollow vs tita
Hurz vs Alien
Hurz vs Berria
Hurz vs DreamTrance
Hurz vs hollow
Hurz vs Impossible
Hurz vs Kayz
Hurz vs LeTotalKiller
Hurz vs phillie
Hurz vs tita
Impossible vs Alien
Impossible vs Berria
Impossible vs DreamTrance
Impossible vs hollow
Impossible vs Hurz
Impossible vs Kayz
Impossible vs LeTotalKiller
Impossible vs phillie
Impossible vs tita
Kayz vs Alien
Kayz 3:0 Berria
Kayz 3:0 DreamTrance
Kayz vs hollow
Kayz 3:0 Hurz
Kayz vs Impossible
Kayz vs LeTotalKiller
Kayz vs phillie
Kayz vs tita
LeTotalKiller vs Alien
LeTotalKiller vs Berria
LeTotalKiller vs DreamTrance
LeTotalKiller vs hollow
LeTotalKiller vs Hurz
LeTotalKiller vs Impossible
LeTotalKiller vs Kayz
LeTotalKiller vs phillie
LeTotalKiller vs tita
phillie vs Alien
phillie vs Berria
phillie vs DreamTrance
phillie vs hollow
phillie vs Hurz
phillie vs Impossible
phillie vs Kayz
phillie vs LeTotalKiller
phillie vs tita
tita vs Alien
tita vs Berria
tita 2:3 DreamTrance
tita vs hollow
tita 3:0 Hurz
tita vs Impossible
tita 3:2 Kayz
tita vs LeTotalKiller
tita vs phillie

---

Also if you see any ommissions in what is being provided here let me know so I can refer to it and correct it. If you have any complaint, questions or ideas about what's going on with this league also let me know and we will try to meet some solution.

Kaos tip: Impo, get those games goin dude :D
Kaos tip 2: Respects to tita for surviving the tension and managing to return from 0-2 and winning whole match.
Kaos tip 3: changed tita's name in every section now to just tita (from tus username titahemp) on request from himself (will appear correctly from now on, don't wanna edit previous posts).
#332
Season 1 / Re: Official Kaos league Season 1
November 06, 2014, 12:45 PM
15 games to be played still dude, imagine winning them all, you'll get one of top spots in the end ;)
#333
Season 1 / Re: Official Kaos league Season 1
November 05, 2014, 10:40 PM
Thx friend, is appreciated.

Another update is being served. 3 more games added to the kaos league madness.

Game 14 [DreamTrance 3-0 Hurz].zip

DreamTrance vs Hurz      3-0 (8:-3) (23-0)
-------------------

4 kills combo (4 points)
1x under 10 minutes win + 1x under 15 minutes win (5+3=8 points)
3+3+5 survivor worms (11 points)

Game 15 [Kayz 3-0 Berria].zip

Kayz vs Berria         3-0 (8:-3) (22-0)
--------------

2x under 15 minutes win (3+3=6 points)
7+1+8 survivor worms (16 points)

In this game Berria had a terrible unluck in round 2, Kayz managed to return from being in huge disadvantage (7 worms vs 1 down).

Game 16 [Berria 0-3 DreamTrance].zip

Berria vs DreamTrance      0-3 (-3/8) (0-29)
---------------------

4 kills combo (4 points)
2x under 10 minutes win (5+5=10 points)
100 crates (2 points)
3+3+7 survivors (13 points)

Some vodka was spilled during this game (and worms' blood as well).

Current standings after 16 games played:

League standings after 16 games played.jpg

Multikill combo leaderboard:

Alien (4 combos in 3 games)

5 kill combos (1)
4 kill combos (3)

Kayz (2 combos in 4 games)

5 kill combos (1)
4 kill combos (1)

DreamTrance (7 combos in 10 games)

4 kill combos (7)

Performance points structure so far:

DreamTrance (156 points in 10 games)

80 points (survivor worms)
40 points (quick wins - 5x under 10 minutes, 5x under 15 minutes)
28 points (multikill combos - 7x4 kills)
8 points (4x 100 crates collected in one round)

Kayz (84 points in 4 games)

56 points (survivor worms)
12 points (4x under 15 minutes win)
9 points (multikill combos - 1x5 kills 1x4 kills)
3 points (bonus equivalent for potentially lost points while having a significant lead in a crashed round)
2 points (100 crates collected in one round)
2 points (2x crate-empty map after turn)

Alien (71 points in 3 games)

36 points (survivor worms)
17 points (multikill combos - 1x5 kills 3x4 kills)
13 points (quick wins - 2x under 10 minutes, 1x under 15 minutes)
5 points (bonus equivalent for potentially lost points while having a significant lead in a crashed round)

Berria (29 points in 5 games)

15 points (survivor worms)
9 points (quick wins - 3x under 15 minutes)
3 points (fair-play points for post-crash resume score decision)
2 points (100 crates collected in one round)

tita (3 points in 1 game)

3 points (survivor worms)

hollow (2 points in 2 games)

2 points (survivor worms)

---

There are also 2 games in progress:

Alien vs tita (crashed in the advanced stage of round 2 with Alien's lead 1-0 (1-0) (Alien crashed).

In this case tita will have the right to decide whether to start from 0-0 cancelling won round and performance or keeping it and getting 3 fair-play bonus points

Berria vs tita (discontinued once round 1 ended, tita leading 1-0 (2-0) and had to go.

In this case the suggestion is to start this game from 0-0 again or if Berria is generous enough allowing to continue from 1-0 (2-0) for tita, but no fair-play points in this case as he insisted on playing the game knowing that tita only had 1 hour time and game cannot fit within this timerange.
#334
Season 1 / Re: Official Kaos league Season 1
November 04, 2014, 04:22 AM
Another league update. 3 more games have been completed.

I can't contact Impossible, he doesn't answer me on Skype so far about playing games.
If you see him try arranging some games with him, because he didn't play any games so far.
He should play at least 2 games until the end of this week otherwise it will be hard for him to complete all (keeping in mind that I'm also required to be present during every game).

I'm available for you all everyday for the most time of most afternoons, every evening and nights GMT time, but I won't be most likely available online for playing / hosting on this Saturday evening (there is a small chance I can appear at night though).

Game 11 [Alien 3-0 Hurz].zip

Alien vs Hurz         3-0 (8:-3) (25-0)
-------------

4 kills combo (4 points)
under 15 minutes win (3 points)
6+4+3 survivor worms (13 points)
bonus equivalent for potentially lost points due to having a significant lead in a crashed round not caused by him (5 points)

Game 12 [Kayz 3-0 Hurz].zip

Kayz vs Hurz         3-0 (8:-3) (24-0)
------------

under 15 minutes win (3 points)
8+6+7 survivor worms (21 points)

Game 13 [DreamTrance 0-3 Kayz].zip

DreamTrance vs Kayz      0-3 (-3/8) (0-20)
-------------------

5 kills combo + 4 kills combo (9 points)
under 15 minutes win (3 points)
3+1+1 survivors (5 points)
bonus equivalent for potentially lost points due to having a significant lead in a crashed round not caused by him (3 points)

---

Updated standings table after 13 of 90 games played:

Kaos league standings after 13 of 90 games played.jpg

---

Multikill combos ranking:

Alien (4 multikill combos in 3 games)

5 kill combos (1)
4 kill combos (3)

Kayz (2 multikill combos in 3 games)

5 kill combos (1)
4 kill combos (1)

DreamTrance (5 multikill combos in 8 games)

4 kill combos (5)

---

Performance points structure so far:

DreamTrance (104 points in 8 games)

56 points (survivor worms)
22 points (quick wins - 2x under 10 minutes, 4x under 15 minutes)
20 points (multikill combos - 5x4 kills)
6 points (3x 100 crates collected in one round)

Alien (71 points in 3 games)

36 points (survivor worms)
17 points (multikill combos - 1x5 kills 3x4 kills)
13 points (quick wins - 2x under 10 minutes, 1x under 15 minutes)
5 points (bonus equivalent for potentially lost points while having a significant lead in a crashed round)

Kayz (61 points in 3 games)

40 points (survivor worms)
9 points (multikill combos - 1x5 kills 1x4 kills)
6 points (2x under 15 minutes win)
3 points (bonus equivalent for potentially lost points while having a significant lead in a crashed round)
2 points (100 crates collected in one round)
2 points (2x crate-empty map after turn)

Berria (29 points in 3 games)

15 points (survivor worms)
9 points (quick wins - 3x under 15 minutes)
3 points (fair-play points for post-crash resume score decision)
2 points (100 crates collected in one round)

titahemp (3 points in 1 game)

3 points (survivor worms)

hollow (2 points in 2 games)

2 points (survivor worms)

Kaos tip: It would be perfect if every player had 4 games played until the end of this week. Try battling those who played the fewest games so far in the first place.
#335
Season 1 / Re: Official Kaos league Season 1
October 31, 2014, 04:18 PM
Updating stats and game progress after 10 completed games.

Game 9 [Berria 3-1 hollow].zip

Berria vs hollow      3-1 (6:-1) (9-2)
----------------

Berria

under 15 minutes win (3 points)
3+2+1 survivor worms (6 points)

hollow

2 survivor worms (2 points)

Game 10 [DreamTrance 3-1 titahemp].zip

DreamTrance vs titahemp      3-1 (6:-1) (30-3)
-----------------------

DreamTrance

2x 4 kills combo (8 points)
1x under 10 minutes win + 1x under 15 minutes win (5+3=8 points)
3+3+8 survivor worms (14 points)

titahemp

3 survivor worms (3 points)

Current standings:

Kaos league season 1 standings after 10 of 90 games played.jpg

Performance points structure so far:

DreamTrance: 104 points

56 points (survivor worms)
22 points (quick wins - 2x under 10 minutes, 4x under 15 minutes)
20 points (multikill combos - 5x4 kills)
6 points (3x 100 crates collected in one round)

Alien: 46 points

23 points (survivor worms)
13 points (multikill combos - 1x5 kills 2x4 kills)
10 points (quick wins - 2x under 10 minutes)

Berria: 29 points

15 points (survivor worms)
9 points (quick wins - 3x under 15 minutes)
3 points (fair-play points for post-crash resume score decision)
2 points (100 crates collected in one round)

Kayz: 18 points

14 points (survivor worms)
2 points (100 crates collected in one round)
2 points (2x crate-empty map after turn)

titahemp: 3 points

3 points (survivor worms)

hollow: 2 points

2 points (survivor worms)

Will be preparing first multikill combo movies on the weekend probably.

Alien vs Berria
Alien 3:0 DreamTrance
Alien vs hollow
Alien vs Hurz
Alien vs Impossible
Alien vs Kayz
Alien vs LeTotalKiller
Alien 3:0 phillie
Alien vs titahemp
Berria vs Alien
Berria vs DreamTrance
Berria 3:1 hollow
Berria vs Hurz
Berria vs Impossible
Berria vs Kayz
Berria 3:0 LeTotalKiller
Berria vs phillie
Berria vs titahemp
DreamTrance vs Alien
DreamTrance 3:0 Berria
DreamTrance 3:0 hollow
DreamTrance vs Hurz
DreamTrance vs Impossible
DreamTrance vs Kayz
DreamTrance 3:0 LeTotalKiller
DreamTrance 3:0 phillie
DreamTrance 3:1 titahemp
hollow vs Alien
hollow vs Berria
hollow vs DreamTrance
hollow vs Hurz
hollow vs Impossible
hollow vs Kayz
hollow vs LeTotalKiller
hollow vs phillie
hollow vs titahemp
Hurz vs Alien
Hurz vs Berria
Hurz vs DreamTrance
Hurz vs hollow
Hurz vs Impossible
Hurz vs Kayz
Hurz vs LeTotalKiller
Hurz vs phillie
Hurz vs titahemp
Impossible vs Alien
Impossible vs Berria
Impossible vs DreamTrance
Impossible vs hollow
Impossible vs Hurz
Impossible vs Kayz
Impossible vs LeTotalKiller
Impossible vs phillie
Impossible vs titahemp
Kayz vs Alien
Kayz vs Berria
Kayz 3:0 DreamTrance
Kayz vs hollow
Kayz vs Hurz
Kayz vs Impossible
Kayz vs LeTotalKiller
Kayz vs phillie
Kayz vs titahemp
LeTotalKiller vs Alien
LeTotalKiller vs Berria
LeTotalKiller vs DreamTrance
LeTotalKiller vs hollow
LeTotalKiller vs Hurz
LeTotalKiller vs Impossible
LeTotalKiller vs Kayz
LeTotalKiller vs phillie
LeTotalKiller vs titahemp
phillie vs Alien
phillie vs Berria
phillie vs DreamTrance
phillie vs hollow
phillie vs Hurz
phillie vs Impossible
phillie vs Kayz
phillie vs LeTotalKiller
phillie vs titahemp
titahemp vs Alien
titahemp vs Berria
titahemp vs DreamTrance
titahemp vs hollow
titahemp vs Hurz
titahemp vs Impossible
titahemp vs Kayz
titahemp vs LeTotalKiller
titahemp vs phillie
#336
Season 1 / Re: Official Kaos league Season 1
October 30, 2014, 02:20 AM
Another day of kaos action concludes adding 3 more results to the list. LeTotalKiller and hollow got into play.

Game 6 [Berria 3-0 LeTotalKiller].zip

Berria vs LeTotalKiller      3-0 (8:-3) (17-0)
-----------------------

100 crates (2 points)
2x under 15 minutes win (3+3=6 points)
5+1+3 survivor worms (9 points)

Game 7 [DreamTrance 3-0 hollow].zip

DreamTrance vs hollow      3-0 (8:-3) (20-0)
---------------------

4 kills combo (4 points)
under 10 minutes win (5 points)
100 crates (2 points)
3+5+1 survivor worms (9 points)

Game 8 [DreamTrance 3-0 LeTotalKiller].zip

DreamTrance vs LeTotalKiller   3-0 (8:-3) (28-0)
----------------------------

4 kills combo (4 points)
3x under 15 minutes win (3+3+3=9 points)
8+3+4 survivor worms (15 points)

Updated ranking so far:

Kaos league season 1 ranking after 8 of 90 games played.jpg

Performance points structure so far:

DreamTrance: 74 points

42 points (survivor worms)
14 points (quick wins - 1x under 10 minutes, 2x under 15 minutes)
12 points (multikill combos - 3x4 kills)
6 points (3x 100 crates collected in one round)

Alien: 46 points

23 points (survivor worms)
13 points (multikill combos - 1x5 kills 2x4 kills)
10 points (quick wins - 2x under 10 minutes)

Berria: 20 points

9 points (survivor worms)
6 points (quick wins - 2x under 15 minutes)
3 points (fair-play points for post-crash resume score decision)
2 points (100 crates collected in one round)

Kayz: 18 points

14 points (survivor worms)
2 points (100 crates collected in one round)
2 points (2x crate-empty map after turn)

I'll be online tomorrow since +/- 5 PM GMT until late evening to host / play games.

Kaos tip: It will be better to start rematching players already played after playing vs all players once.
#337
Season 1 / Re: Official Kaos league Season 1
October 29, 2014, 04:00 AM
Another day of a season comes to an end.

We have another player attending competition - Kayz, small misunderstanding took place (he just thought I auto-signed him in the very beginning, but I wasn't sure if he wanted to participate). Overall game amount extends to 90 in this case (18 per player) and we'll see if how it will be progressing, possibly a season can be extended due to unexpected players growth, but it will be determined in coming weeks depending on activity.

For now would be nice if all players had at least 2 games completed until Sunday (2nd November). I suggest playing various opponents first and rematching those already battled in the following weeks.

2 more games have been completed, both with 3-0 result as all games yesterday.

Game 4 [DreamTrance 3-0 Berria].zip

DreamTrance vs Berria   3:0 (8:-3) (17-3)
---------------------

DreamTrance

4 kills combo (4 points)
2x 100 crates collected in 1 round without an opponent collecting too (2+2=4 points)
2+5+2 survivor worms (9 points)

cancelled another 4 kills combo points because round crashed unfortunately

Berria

fair-play bonus for deciding on resuming from existing score after network drop (3 points)

Game 5 [Kayz 3-0 DreamTrance].zip

Kayz vs DreamTrance   3:0 (8:-3) (18-0)
-------------------

100 crates collected in 1 round without an opponent collecting too (2 points)
2x crate-empty map left after own turn (1+1=2 points)
6+4+4 survivor worms (14 points)

There is also a crashed game (Alien vs titahemp) awaiting resuming (Alien crashed at 1-0). titahemp will decide on a score they will resume at in the nearest future as he was losing and so has such privilege.

An updated ranking after 5 games played comes below:

Kaos league season 1 ranking after 5 of 90 games played.jpg

Performance points structure so far:

Alien (46 total points)

23 points (survivor worms)
13 points (multikill combos)
10 points (quick wins)

DreamTrance (26 total points)

18 points (survivor worms)
4 points (multikill combos)
4 points (2x 100 crates collected in 1 round)

Kayz (18 total points)

14 points (survivor worms)
2 points (100 crates collected in 1 round)
2 points (2x crate-empty map after turn)

Berria (3 total points)

3 points (fair-play points for post-crash resume score decision)

My hosting / playing availability tomorrow: most of the afternoon and evening (at worst can get into the night GMT time).
#338
Season 1 / Re: Official Kaos league Season 1
October 28, 2014, 05:39 PM
Glad you enjoy it, I hope it will be a fun and challenging adventure for all of you. Looking forward to some great matches.
#339
Season 1 / Re: Official Kaos league Season 1
October 28, 2014, 04:16 AM
A lot of action happened at the opening day (that even got into the late night).

3 games were completed today, all concluded in 3 rounds including a record breaking game duration of a professional bo5 official game - under 29 minutes, where Alien in a terrific way beaten phillie performing 4 kills combo twice and an amazing 5 kills combo in Round 2.

Performance point structure so far:

Alien:

23 points (survivor worms)
13 points (multikill combos)
10 points (quick wins)

DreamTrance:

9 points (survivor worms)

The ranking so far and game scores along with replays are posted too:

Game 1 of 72 [DreamTrance 3-0 phillie]

Game 1 [DreamTrance 3-0 phillie].zip

Game 2 of 72 [Alien 3-0 phillie]

Game 2 [Alien 3-0 phillie].zip

Game 3 of 72 [Alien 3-0 DreamTrance]

Game 3 [Alien 3-0 DreamTrance].zip

The ranking so far:

Kaos league season 1 ranking after 3 of 72 games played.jpg

My hosting / playing availability tomorrow: since 7:30 PM GMT + (8:30 CET) as yesterday (confirmed).
#340
Season 1 / Re: Official Kaos league Season 1
October 27, 2014, 02:34 PM
If anyone wants to play any games today I'm available from 7:30 GMT (8:30 PM CET).
#341
Season 1 / Re: Official Kaos league Season 1
October 27, 2014, 01:59 AM
There's additional player to the season - hollow, he's 9th player to the list, overall game amount expands from 56 to 72 and to 16 per player. I'll post updated game list soon.
#342
Season 1 / Re: Official Kaos league Season 1
October 27, 2014, 12:06 AM
Season 1 kicks off!
#343
Season 1 / Re: UNFORGETTABLE KAOS ADVENTURE!
October 26, 2014, 05:06 PM
I guess that noone else will join this season so I suggest starting it in 7 hours time from now then.

Season 1: 27th October - 21st December (play-offs 22nd December - 31st December).

If this league will be successful, signups for Season 2 will launch on the 1st December so all new and existing players will be able to continue the adventure. :)
#344
Season 1 / Re: UNFORGETTABLE KAOS ADVENTURE!
October 25, 2014, 11:14 PM
Last minute reminder: Donkey slot couldn't be overcome the right way to keep panel clean so unfortunately it appears as always - locked (255 turns delay trick), but it can be collected in crates (as unusable weapon). Same applies to Sheep Strike.

Just for your information:

If you are ok with all what I prepared for this season we can start this earlier if you all want, just message me or post here (majority should want so it can be started on monday - in approximately 24 hours time).

We can wait a couple of days (actually a week more though) for more players who may want to participate in this.

I would have to revise the game list then though (should some more join) and there will be more games to be played per player (better!), but the season can also extend to 3 months then (due to amount of games to be played also extending - depending on a number of players). I say 12 players is a max for 2 month season. :)

Exchange ideas about what was organised and what are your feelings about this and expect professional coverage for the whole event :)

Also if this gets popular and interesting I can do it regularly, or if there will be bigger interest in future there may be regular championships (with 4 or 8 groups) every couple of months. With similar organisation but adapted to champioship format specifics. :)
#345
Season 1 / Re: UNFORGETTABLE KAOS ADVENTURE!
October 25, 2014, 10:47 PM
According to the given word, I post final facts about the league to be started very soon.

All this is prepared in order to make sure everyone gets same format and chances throughout the whole event.

INTRODUCTION
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Welcome to Season 1 of KAOS resurrected league.

This event wouldn't be possible without your interest. Thank you all for that.

It's really appreciated to be able to create and take part in this unique professional challenge with good players paticipating.

This is a CLASSIC 1 vs 1 league. Season 1 will begin on Saturday 1st November (0:00 GMT time). The regular phase of season will traditionally end 10 days before the end of 2nd month that is on 21th December. All matches have to be completed before or on that date. This is the final deadline that won't be postponed. Playoff stage will take place between 22nd and 31st December. All 4 playoffs and the season final will be played then.

Arranging games on your own will make it a lot more convenient, then just arrange them with me so I can host them for you.

Self-arranged games will have the priority before those I will try to arrange with you by myself.

I strongly recommend considering having all your games hosted by me, as you would have majority of the text below spared and don't have to remember most of these details on your own.

I want it to be a fair challenge, everyone should get same chances, that's why it is very important to make all games keeping same setup and format thus being comparable and fair to all players.

You will not be asked to play more than 1 game per 3-4 days, unless you really want to and there will be time for that, but if you don't play any games for more days in a row, it may cumulate at some point.



EVENT FORMAT
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The league will be classic, it will require exactly 2 games against everyone that signed in to season (match and a rematch) all hosted by me.

There are 8 players in season 1, so 14 games per player to be played.

Pre-arranged games on your own will always have the priority as stated above (then just contact me and it will be played in the nearest possible time at same day most likely).

If there will be some delay I'll be trying to contact you, to arrange games via: wormnet, TUS pm or sometimes the contact emails / skype some of you provided.

If there will be no answer for 24 hours from my message, one or both players (depending on reaction) will receive 1 penalty point affecting seasonal points for each 24 hours without an answer (see point system separate section).

You will get basic and performance points for played games (explained in separate points section).

There are also penalty points for some organisational problems that may occure (look at the points section for more details).

Players' points will be announced before each game, round and in real time as they are earned.

All games will have same setup / format (map types, map order - see game setup section below).



RANKING CRITERIA
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The criteria used to determine final standings of the league will be as follows:

1. Basic points earned in all played games (altered by possible unplayed games penalties and other penalties) - see point section how to get them.

2. Performance points count (see points section how to get them).

3. Greater number of victories overall.

4. Won / Lost rounds ratio.

5. Greater number of rounds won.

6. Aggregate of rounds between tied players.

7. Last head-to-head result.



PLAYOFF REGULATIONS
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Once all regular games in the season are played until 21st December, two-legged play-off stage will begin.

Top 4 players from the standings will qualify for that stage and will be paired according to the pairing system (shown below).

If there won't be a clear situation at the end of 21st December due to unplayed games - special balancing procedure will be used to determine playoff spots and those who'll qualify. It will concern just the players that will maintain mathematical chances of advance at the end of 21st December.

These play-off matches will be played at 4 victories:

Play-off 1 (1st vs 4th) (2 legs)
Play-off 2 (2nd vs 3rd) (2 legs)

The aggregate score of these matches will decide about advance to the final match.

In case of an aggregate draw, the performance points count will decide (if still tied than the result of an additional tie-breaker match at 4 victories will decide).

The final match will be played at 5 victories.

Winner of play-off final will become the CHAMPION of season 1 of this official league, and will get the money prize.

The amount of money prize (Euros) will depend solely on global points earned throughout whole event (100% conversion of the difference between final value of global (both basic and performance) points of winner and runner-up, but only paid in full if ALL PLAY-OFF MATCHES (including final of course) ARE PLAYED until the final deadline that is 31st December. Runner up will also get a prize that will be a 50% of winner's prize.

Losers of play-offs will play third place match also at 5 victories. It is take place between play-offs and the season final. Only the winner of this match will win a money prize calculated with same guidelines as the prize for winners.

All play-off games will be hosted by the creator and host of the league (DreamTrance). Also the terrain templates for all play-off rounds will be drawn so they are not repeated.



VALID SCHEME SETTINGS
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The official scheme that should be used in the league is Kaos Resurrection that comes as a wsc file especially for this event.

This is the ONLY scheme to be used by everyone in every match of the league.

You must play all games with 8 worms.

Just to remind that all games have to be played at 3 victories (this is already set in the scheme).



GAME SETUP GUIDELINES
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Consider that I'll be hosting all games, so the majority of this text is just for the information purpose.

These rules will be followed to make all games comparable and fair played:


1. Use biggest classic maps only (no user-made special maps, no user-made big maps etc.) with as much complicated terrain as possible.

2. Do not modify the maps and object settings in any way, although:

2a Set map complexity to 10 in map-menu right-click section to provide as much tactical hideouts as possible as well as hardest map walkaround.

2b Set map-bridges amount to 1, so there are no bridges that provide easy transportation and easier kills. This can be done in map-menu right-click section.

3. Everytime use following map pattern:

Round 1: ISLAND

Round 2: ISLAND

Round 3: CAVE

Round 4: CAVE (if still no winner)

Round 5: ISLAND (if still no winner)

Round 6: ISLAND (if any draw occurs in previous rounds and still no winner)

Round 7: CAVE (if more than 1 draw occurs in previous rounds and still no winner)

I-I-C-C-I-I-C-C-(looping until there is a winner)

3a Drawn rounds also follow the pattern - example: if there is a draw in round 4 (cave map), the next map will be island.

3b Island maps shouldn't have water in the middle or at the middle bottom or be split into 2 smaller islands, it should be a 1 solid big terrain.

3c Cave maps should be FULLY CLOSED (sides and bottom) so there is no access to any edge nor water at the beginning of a cave-round. If you are using a map-menu to pick maps - always pick map types that are located in the very left window of both island and cave types in map-menu.

4. The landscape theme of the maps shouldn't repeat within a match to allow the skills to be tested in various conditions (grass etc).


Additional tips:


5. Minimising of the game may increase the chance of a crash (this also include minimising between rounds). Do it on your own risk, but if a player will crash, the penalty points will be applied (explained in point system explanation section).

6. Don't make any rule decisions on your own, consult every unusual or problematic situation with me before attempting anything (organisation).

7. Be very careful with accidental surrenderings. It will always be counted as lost round without any excuse possible. Only surrender a round tactically if you really want to (considering your very hopeless positions while an opponent is only collecting and you really can't do nothing etc.).


CRASHING ISSUES SOLUTION
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Note that all what is written in this section is only possible to determine when I host all your games as spectator and point counter in real time (except of my own games vs you - then you can ask a spectator who can witness who caused the crash).

In case of any crash - a penalty points for the one who caused the crash will be applied according to the penalty rules.

The only exception is the moment when the game doesn't even load before 1st round.

If a crash will occur in any match, game will be repeated from the start, but the player who didn't crash will decide whether to start from:

- 0-0 score,

- the amount of rounds advantage he was leading by.

For example if a player who caused the crash was losing 1-2, the game can be started from 1-0 score in the favour of the one who was leading (due to gained 1-round advantage).

There can be also a situation when the player who causes a crash will be leading in the game.

In this case the player who were losing will have the right to decide whether to start from the result based on the amount of rounds his opponent was leading by (3 "fair-play" bonus points if decide on this) or from the 0-0 score (no "fair-play" bonus points).

In case of a crash while tied (0-0, 1-1, 2-2) game is replayed from the start (0-0 score). In this scenario all points earned in such game are lost.

All performance points earned in the round that crashed are unfortunately lost for obvious fair-play reasons (to maintain fair chances for everyone to earn points in exact amount of rounds played).



FINAL ORGANISATIONAL STATEMENTS
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Current standings along with info coverage (if needed or requested) will be frequently posted to TUS thread section (at least once a day if any games happen everyday).

In every exceptional case you can solve your problem or ask for complete information on TUS thread section.

These rules above won't change within the season however anything that wasn't specified will be analysed individually as some specific, exceptional cases may occure.

When solving issues I will always have the fair-play spirit in mind, so noone will be treated unfair here because all players should have exactly same chances in this official competition.

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HAVE FUN